• multi user dungeon- mud

    From Porosz@GAMENET/AMIGAC to All on Sun Sep 15 23:34:13 2019
    Are all the dungeons made from a master print, or are there various designs?
    Like what about the MUD game that is in the program files /
    here , complaired to somewhere else, are they the same place with differnt users

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  • From Marisag@GAMENET/AMIGAC to Porosz on Mon Sep 16 01:56:54 2019
    Re: multi user dungeon- mud
    By: Porosz to All on Sun Sep 15 2019 18:34:13

    Are all the dungeons made from a master print, or are there various designs?
    Like what about the MUD game that is in the program files /
    here , complaired to somewhere else, are they the same place with differnt users

    There are a variety of MUD engines/codebases you can use. Each has it's own pros & cons. I prefer CoffeeMUD as it is very modern, written in Java, and has a nice web interface. It can also import a variety of "area" files from other MUD codebase formats.

    I offer CoffeeMUD hosting for $14/month with first month free. Cancel before the end and pay nothing. You can go here for more info: https://PocketMUD.com/HostSplash

    Marisa
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  • From Nelgin@GAMENET to Porosz on Tue Dec 8 04:08:05 2020
    Porosz wrote:
    Are all the dungeons made from a master print, or are there various
    designs?
    Like what about the MUD game that is in the program files /
    here , complaired to somewhere else, are they the same place with differnt users

    The answer is...it depends. Some games some with locations, skills and the like, some are barebones ready for you to build your own. I think a lot of the Diki and CircleMUD, and similar were like that.
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